Thursday 15 January 2009

Here we go again!

Ok so here we go, we have a new brief and it's a good'n: Design, model, rig, texture and animate a choice of characters worked up from a list of Zoo go-ers and residents. The maximum resolution for each character is 100 000 polys, and it's for a possible advert for London Zoo. I'm particularly excited about this one as it finally gives me a chance to focus my energies on my chosen specialism, which is character setup. We had a choice of three briefs here, but the character design one was instantly the most obvious choice for myself, as I will get to model and rig. I am working with Phil Brooks again, considering we worked well together in the last project, and we both want to do the same brief, AND he wishes to specialise in the areas that I do not. It's truly a match made in heaven. We are called Philing Vacant Dave.

I will be modelling, rigging and texturing. I have chosen these specialisms largly because rigging is an area I feel I have a particular flare for and would like to progress with it further. I also want to develop my rigging skills because it seems to be an area that no-one wants to deal with- this has already earned demand for my knowledge within the group, and I would like to think it could make me more employable to employers. Modelling is also an area I particularly enjoy, and I didn't get to do any character modelling or texturing in the last project so I would like to use this as an oppurtunity to properly have a go. I also feel that doing the modelling and the rigging will deepen my understanding of the importance of modelling to rig, which will be vital knowledge whichever field I ultimately end up working in. Also, texturing is an area that for me was under-developed in the last project, considering our simple cartoon style. While it will be similarly simple for this project, I still recognize it as an area of weakness that I would like to remedy through this practice.

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